An adorable robot crew member who was knocked unconscious in the cargo hold during the battle.
Crewmates
The Reverend Doctor Professor Archibald Grey
Appearances
Session 1 — 2026-05-31
- [00:13:44] ooc — Casey introduces E.R.N.E. (Ernie), the ship’s navigation/pilot bot who was included in a promotion when the ship was purchased.
- [00:27:57] roll — E.R.N.E. receives a formal but mysterious communication ping and rolls an 11 on an Insight check to identify it.
- [00:29:27] npc — E.R.N.E. accepts the message, which is an unofficial, under-the-table salvage request from a Ministry contact regarding a wreck in Dragon’s Nest.
- [00:30:59] decision — E.R.N.E. summons the crew to the cockpit to discuss the salvage mission in Dragon’s Nest.
- [00:48:04] decision — The crew clarify that Ernie is not the captain.
- [00:56:18] decision — Ernie searches the dashboard for stashed drinks.
- [00:56:33] roll — Ernie rolls a 21 on investigation and finds a crystal glass with a skim of whiskey and a smoked cigar.
- [00:58:43] decision — Ernie pages Fletcher to the cockpit.
- [01:09:07] roll — Entering the room, the crew rolls Investigation checks; Hazel rolls a 20 and Nul Konn rolls a natural 20.
- [01:25:58] decision — E.R.N.E. draws a vibro-dagger and sneaks forward.
- [01:27:20] roll — E.R.N.E. rolls a 10 on a Stealth check.
- [01:45:48] ooc — The players discuss ERNE’s acronym meaning.
- [02:20:06] roll — The GM calls for dexterity saving throws from Grey, Fletcher (visor), and E.R.N.E. (robot).
Session 2 — 2026-06-14
- [00:41:07] combat — Mechanical Guard Dog A jumps onto the unconscious E.R.N.E. and bites Archibald Grey.
- [02:10:23] mechanics — The party navigates back, deciding to take 20 on their astronavigation equations.